![the climb vr with touch review the climb vr with touch review](https://i.ytimg.com/vi/OO-HXxBT9S0/maxresdefault.jpg)
If you’ve played The Climb then all the same basic principles still apply, each hand has a stamina gauge to be cautious of, suddenly losing your grip if it depletes. And that you can do many, many times over. Even before reaching the top, it’s always nice to look down and around to appreciate the majesty of it all.īut you’re not just here for a pretty sunset or a unique view of the city below, you want to climb, leap for narrow ledges and hang by a couple of fingertips whilst looking for the next suitable outcrop. Whilst it’s easy to get engrossed in scaling a new peak as fast as possible ensuring you don’t plunge to your death, just like the original, The Climb 2 doesn’t need to be a fast, arm wearing experience. It shouldn’t come as any surprise that a VR title built by Crytek on its CryEngine still looks absolutely stunning, on either Oculus Quest headset – Quest 2 does look better obviously. For one, its long-awaited sequel The Climb 2 is now exclusive to the Oculus Quest – the poor Rift isn’t getting a look in – and second, can scrambling up new rocks still be as exhilarating in 2021? That now seems an age ago, and plenty has happened since then. Gorgeous to look at, it was hampered by the Xbox controller until Oculus Touch arrived at the end of that year, highlighting how good the new motion controllers were.
![the climb vr with touch review the climb vr with touch review](https://thumbor.forbes.com/thumbor/960x0/https%3A%2F%2Fblogs-images.forbes.com%2Fgames%2Ffiles%2F2016%2F04%2FThe-Climb-_-Screenshot-Canyon-5-1200x675.jpg)
![the climb vr with touch review the climb vr with touch review](https://6dofreviews.com/wp-content/uploads/2019/12/The-Climb-Oculus-Quest-Review-2-1024x576.jpg)
When Crytek launched the original The Climb back in 2016 as an Oculus Rift exclusive it seemed way ahead of its time.